Call of Duty: Mobile Weapons Tier List – Best Guns in COD: Mobile

Updated on March 17, 2022

Our ever-evolving gun tier list for Call of Duty: Mobile is here.

Our favourite Call of Duty games, Modern Warfare 3 and Black Ops II, are represented in Call of Duty: Mobile, and it’s been a blast playing with all of the iconic firearms and weapons.

Assault Rifles, Snipers, LMGs, and Shotguns are all available, as well as accessories that can be strategically attached to your weapons.

Check out our Call of Duty: Mobile guide hub for the most up-to-date details on weaponry, maps, and more!

Primary Means of Attack
Based on the early stages of the game’s release, we have created a tier list. We will, of course, update this page with new information on the state of the weapons in COD: Mobile as soon as a metagame begins to develop.

There are a number of weapons in the game that can be upgraded using tokens or COD Points, but for the time being, we’re focusing on the weapons that can be obtained through levelling up. Besides the Battle Pass and Crates, you can also get these weapons.

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Tiers of Mobile Assault Rifles in Call of Duty: Mobile
Assault Rifles are the bread and butter of each soldier in the midst of combat. Call of Duty: Mobile has resurrected these classics by combining range and damage output with speed and mobility. Once you’ve unlocked them all, you may use our ranking system to decide which one is worth your time and effort.

The most important thing to understand is that a gun is all about how it feels. When it comes to our lower-tier firearms, don’t let that discourage you!

Tier Gun Strengths
1 DL Q33 Fans of previous COD games will immediately recognise this rifle’s iconic design and sound as the Intervention. In COD: Mobile, the gun fills a similar role, rewarding you for highly-skilled shooting. Unfortunately, mobile controls make it tough to handle, and the gun’s bolt-action (extremely slow) fire rate means missing a shot is highly likely to be punished. However, if you can reliably land those hits, the DL Q33 will pay dividends, so get used to the controls to score one-hit kills on any shot from the chest up. You can also no-scope at close range fairly reliably if you get snuck up on.
2 Arctic .50 The Arctic .50 won’t be in your arsenal for a while, unlocking at level 67, but it’s worth giving a try. With a fire rate and mobility slightly faster than the DL Q33, but damage slightly lower, this rifle is best used for running-and-gunning, moving you around slightly faster and letting you get to the sniping positions you’re after more easily. Whack on the Tactical Scope and you’re good to go.
Locus The Locus is a decent piece of kit, but with a slow aim-down-sights time and no huge advantages over its contemporaries, we’d recommend sticking with the DL Q33 if you’re unsure.
3 XPR-50 Get to level 88 and this bad boy is waiting. Slightly faster at firing than the next fastest sniper, the M21 EBR, you’re trading off a bit of range and accuracy for it. The loss of accuracy combined with the increased fire rate is a bigger problem than you might expect, making it far more difficult to land those second and third shots after the initial one doesn’t kill. The advantage is that the version of the XPR-50 unlocked by default does have an added bonus. Weapon kills have a chance to add a bullet into the gun’s magazine, but that perk is only useful in extremely niche situations to the extent that you probably wouldn’t notice if it was gone.
Outlaw The Outlaw should work as a great gun with its mobility and aim-down-sights time. However, even if you get those quickscopes, this thing is inconsistent at getting one-shot kills unfortunately. It’ll be getting a buff soon though.
M21 EBR The M21 EBR doesn’t have nearly enough damage to compete with its fellow sniper rifles, unfortunately. You can pop foes in the head for one-shots at some ranges, but it’s far less reliable and not even its semi-automatic fire rate can make up for this.

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Mobile Light Machine Gun Tier List for Call of Duty: Black Ops III
LMGs are best used in the mid-range because of their large magazines, strong recoil, and long reload times. However, if you know your angles and where you should be, LMGs can provide you with a great deal of versatility and success. For the Light Machine Guns, here are our rankings.

Tier Gun Strengths
1 UL 736 High damage, long range. This LMG will serve you well once you’ve managed to level up enough. This gun functions similarly to the AK-47 albeit slightly less mobile and with a larger magazine. You’ll be able to shred through armies of foes without flinching with this machine.
RPD The first LMG you unlock and the only one you’ll have access to for some time, the RPD does what you expect it to do. Really strong in long, drawn-out firefights, this gun’s solid damage and range make it a good choice for maps with slightly more open space, such as Crossfire. Leave it at the loadout screen in small maps though.
2 S36 This thing is brutal at close range. A whopping 75 damage and 75 rate of fire means you can unload ludicrous damage on your foes. Be warned though – the 35 accuracy means that you’ll really struggle to control the S36’s recoil, so keep it for smaller maps only.
3 M4LMG There’s always going to be a runt of the litter, and the M4LMG just doesn’t do anything spectacularly. Average for its class in damage, fire rate and mobility, it is the most accurate of the LMGs by a fair margin. If you’re struggling with the recoil on the other guns, this one is worth a try, but it doesn’t ever shine.

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